Working on Level Packs & Steam Workshop support in Quackoban

I’ve made some good progress on Quackoban in the past few months, after a small hiatus in the early summer. The first main focus I had was to add Steam Workshop support to the game, which I think is going to be a critical feature for the game, as it will allow players to create and share their own levels with the community. What is Steam Workshop? Steam Workshop is a platform provided by Valve that allows players to create, share, and download user-generated content for games. By integrating Steam Workshop into Quackoban, players will hopefully be able to share their custom levels with the community and discover new levels created by others. ...

July 29, 2026 · 6 min · daniel cronqvist

Quackoban demo and more!

So! It’s been a while since the last update, and a lot has happened since then! The game has an available demo on Steam, and the main game’s Steam page is live as well! Go wishlist the game to be notified about the release, and to support me and the game! Want to try out the demo? Check it out here! Want to wishlist the full game to know when it’s released? Check it out here! ...

April 25, 2026 · 2 min · daniel cronqvist

Quackoban initial showcase and progress update

Alright, it’s been a while since my last update on the puzzle game I’m working on, so here goes. I figure that screenshots and gifs are the best way to showcase the current state of the game. Beware that literally EVERYTHING is subject to change. Oh, and in case it wasn’t clear, the game is called Quackoban (for now at least lol). GIFs! blocks of the same color snap together ...

November 22, 2025 · 3 min · daniel cronqvist

I'm working on something new...

So back in October 2024, I started working on a new project. I haven’t posted anything in a while, so I figured that I could share the progress I’ve made so far - going over the initial prototype, what some of the challenges have been this far, and what I plan to do next. What’s the game? The game is supposed to be a sokoban-like puzzle game. You control a duck that can push boxes around a grid-based map, where the goal is to push boxes into their designated spots. But wait, there’s more! The idea is to incorporate a bunch of different mechanics that make the otherwise simple box-pushing gameplay more interesting. The main mechanic that most other mechanics will build on is that boxes of the same color stick together and then move as a single unit (remember that word). ...

June 1, 2025 · 8 min · daniel cronqvist

Making a fast and memory efficient Tiled parsing library in C#

What’s Tiled? Tiled is a popular open source map editor for 2D games. It supports several file export formats, often times even specialized ones for specific game engines. I recommend you check it out if you haven’t already. It’s a great tool for creating 2D maps for your games and then exporting them in a format like JSON or XML to be used in your game engine of choice. The problem In my never-ending game development journey, I’ve used Tiled for several projects. I’ve therefore also used many of the existing libraries for parsing Tiled maps in my .NET projects. However, a lot of these libraries seem to lack in the features that they support, or they are outdated and no longer maintained, or lack in documentation making them difficult to use. ...

September 17, 2024 · 8 min · daniel cronqvist

Quackoban

Steam Page Presskit download download presskit as .zip (23.9 MB) Videos Initial Quackoban Gameplay Trailer YouTube Screenshots ...

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